finish implementing path parameters
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@@ -0,0 +1,107 @@
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using System.Data;
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using System.Diagnostics.CodeAnalysis;
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namespace SimpleHttpServer.Types;
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internal class PathTree<T> where T : class {
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private readonly Node? rootNode = null;
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public PathTree() : this(new()) { }
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public PathTree(Dictionary<string, T> dict) {
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if (dict == null || dict.Count == 0)
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return;
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rootNode = new();
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var currNode = rootNode;
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var unpackedPaths = dict.Keys.Select(p => p.Split('/').ToArray()).ToArray();
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var unpackedLeafData = dict.Values.ToArray();
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for (int i = 0; i < unpackedPaths.Length; i++) {
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var path = unpackedPaths[i];
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var catchallidx = Array.IndexOf(path, "$*");
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if (catchallidx != -1 && catchallidx != path.Length - 1) {
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throw new Exception($"Found illegal catchall-wildcard in path: '{string.Join('/', path)}'");
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}
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var leafdata = unpackedLeafData[i];
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rootNode.AddSuccessor(path, leafdata);
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}
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}
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internal bool TryGetPath(string reqPath, [MaybeNullWhen(false)] out T? endpoint) {
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if (rootNode == null) {
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endpoint = null;
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return false;
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}
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// try to find path-match
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Node currNode = rootNode;
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Assert(reqPath[0] == '/');
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var splittedPath = reqPath[1..].Split("/");
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Node? lastCatchallNode = null;
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for (int i = 0; i < splittedPath.Length; i++) {
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// keep track of the current best catchallNode
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if (currNode.catchAllNext != null) {
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lastCatchallNode = currNode.catchAllNext;
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}
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var seg = splittedPath[i];
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if (currNode.next?.TryGetValue(seg, out var next) == true) { // look for an explicit path to follow greedily
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currNode = next;
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} else if (currNode.pathWildcardNext != null) { // otherwise look for a single-wildcard to follow
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currNode = currNode.pathWildcardNext;
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} else { // otherwise we are done, there is no valid path --> fall back to the most specific catchall
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endpoint = lastCatchallNode?.leafData;
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return lastCatchallNode != null;
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}
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}
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// return found path
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endpoint = currNode.leafData;
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return true;
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}
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private class Node {
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public T? leafData = null;
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public Dictionary<string, Node>? next = null;
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public Node? pathWildcardNext = null; // path wildcard
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public Node? catchAllNext = null; // trailing-catchall wildcard
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public void AddSuccessor(string[] segments, T? newLeafData) {
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if (segments.Length == 0) { // actually add the data to this node
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Assert(leafData == null);
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leafData = newLeafData;
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return;
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}
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var seg = segments[0];
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bool newIsWildcard = seg.Length > 1 && seg[0] == '$';
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if (newIsWildcard) {
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bool newIsCatchallWildcard = newIsWildcard && seg.Length == 2 && seg[1] == '*';
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if (newIsCatchallWildcard) { // this is a catchall wildcard
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Assert(catchAllNext == null);
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catchAllNext = new();
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catchAllNext.AddSuccessor(segments[1..], newLeafData);
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return;
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} else { // must be single wildcard otherwise
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Assert(pathWildcardNext == null);
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pathWildcardNext = new();
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pathWildcardNext.AddSuccessor(segments[1..], newLeafData);
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return;
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}
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}
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// otherwise we want to add a new constant path successor
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if (next == null) {
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next = new();
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}
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if (next.TryGetValue(seg, out var existingNode)) {
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existingNode.AddSuccessor(segments[1..], newLeafData);
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} else {
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var newNode = next[seg] = new();
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newNode.AddSuccessor(segments[1..], newLeafData);
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}
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}
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}
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}
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